Draft Angle
Draft Angle
Draft Angle tool(5)
The most recent addition, and very popular request, has been a means of adding draft during the modeling process for objects that require mold-type manufacturing. A color-keyed display is combined with extra sensitive transforms to adjust draft as needed.
To use:
- Select the direction of pull plane from viewport list tree
- In the Power Surfacing tab, far right, select Draft Angle
- The dialog box opens- tip: if you want to choose a different plane, close and re-open Draft Angle to update to a new plane.
- Set hte draft angle in hte dialog box
- Flip the pull direction if you need to
- Note the default color map
- Determine where the split line will be, add a loop if necessary
- Tip: Feel free to use with Mirror
- Set the loop to hard or fully weighted (it will now be purple when deselected)
- Now adjust the draft by moving and or scaling the edges to eliminate the yellow band of no draft
- Work on face, edge or vertex level to create draft
- Check angle by hovering areas
Advanced techniques for more accuracy:
- Turn on Multi-Color and double hte draft angle- now your target is hte boarder between yellow and cyan, which will be hte original 3 degrees
- Get angle to target at each vertex
- If there are areas requireing adjustment between good vertices, use level of detail to target midpoint areas
- Also try moving bounding vertices sideways instead of outward to affect interior areas
- Check the numbers regularly
- When all looks good, convert and confirm with SolidWorks draft checker -remember, SubDs are only approximation of the converted result
re-enter edit mode and make adjustments as required or desired
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