Power NURBS Release 2.0 - A Revolution in Design
Modeled Completely with Power NURBS 2.0 by Eric Pinkel of nPower Software
The Goals for Release 2.0 are as follows:
Power NURBS 2.0 adds six new tools and updates many other tools in response to customer requests and a need to provide more powerful but easier to use tools. We think these new tools will make modeling with NURBS much easier and much more fun. The following tools have been added to Power NURBS 2.0: 1) Power Bevel - create bevels of various shapes around the edges of a surface to help them to render more realistically. 2) Power 2-D Boolean - does 2-D Boolean operations between closed sketches. 3) Power Surface Tools - provides surface drapping and reapproximation. 4) Power Blend Curve - creates a 3-D blending curve between surfaces or edges. It updates when underlying curve/surfaces change. 5) Power Project - creates a curve which represents the projection of a curve onto a surface or surfaces. It updates when underlying curve or surfaces change. 6) Power Offset- creates offsets for the surfaces of a given object. 1) Power Trim - now allows trimming and splitting with projected curves and surface. Also added were powerful offset, stepback and filling tools to enable the user to quickly and easily create complex surface features.
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2) Power Blend - enhanced the blend by adding a double sided blend and moving much of the common operations into the right click menu. 3) Power Sketch - added tangent and purpendicular constraints to NURBS curves and surfaces. Also added right click menu items for common operations. 4) Power X Curve - added the ability to produce an intersection curve between 2 surfaces. 5) Power Composite Sketch - the composite sketch can be used to reference curves in sketches as well as edges of surfaces. You can also split a composite sketch now. 6) Creation of Surface Grids - creation of a grid on the surface which represents the ISO curves displayed on the surface. This allows drawing on a surface with vertex and curve snapping. 7) Detailer Tool - added a array copy feature to the detailer to enable fast construction of multiple equivalent details. For example create a 4 by 4 grid of holes in a surface. 8) UVTrimming Sub-Object - a new sub-object mode has been added to allow the user to dynamically adjust the default UV trimming curves of Rail Sweep, Blend, and Corner Blend surfaces. 9) Improved MAX Text Usage - the conversion of max splines including text is now much improved. Small curves are removed and near tangent curves are made exactly tangent. The result is that nPower objects produced by these curves are much more reliable in operations such as filleting. |